stellaris achieve war goals. Stellaris Real-time strategy Strategy video game Gaming. stellaris achieve war goals

 
 Stellaris Real-time strategy Strategy video game Gamingstellaris achieve war goals  So if this is a war of conquest all it means is you haven't conquered every system you've put a claim on yet but they're willing to cede control of the claimed systems you

However, the achieve war goals/war progress screen is still showing a penalty for both unoccupied systems and planets. Status quo means the war ends and you keep the borders as they are. War exhaustion as currently implemented is pretty nonsensical too and badly in need of an overhaul. they will of course try to win the war they started. enemy is at 100% war attrition. ago. During a war, you would achieve your war goals (I. View community ranking In the Top 1% of largest communities on Reddit. ReplyWarscore in stellaris is quite busted, tbh. Simply bring up diplomacy with your enemy and select your single wargoal. Only 1 awakens as a true awakened, retake the galaxy empire. Hover over the "achieve war goals" button to see what affects it. Steps to reproduce the issue. Apr 21, 2022 @ 10:54am. So, tried many times to request independence, but this gets rejected every time, because they claim to "not trust. ago. This will list things like exhaustion and relative strength and unoccupied claims. im on 53%. But I did notice non-military stations give war score, as you wrote, and it seems like a good way to get those last few points. You can't. Bring into the Fold Nemesis. In case of humiliation status quo gives nothing beyond the claimed, and occupied stuff. I would say it sticks. View community ranking In the Top 1% of largest communities on Reddit. OK. I think it might have something to do with the fact that during the war, another AI was fighting the same enemy (Lokken) as I was. . At this point I have taken roughly little over half their systems, including having landed troops and occupying the planets I control. I found myself a subject of a much more powerful empire, and have been trying ever since to gain independence from them, as my 'overlord' won't let me even build a colony ship, or colonise a new planet. I can never get enough points to achive my war goals. Jan 31, 2013 103 97. Must have fat fingered it. After all, Achieve War Goals and Status Quo both imply you either obtaining your demands or. If that worked or was just lucky with war goals finally being pushed through who knows. Regardless of your war goal, the way to win a war is always the same: have a stronger military than them, and destroy their ships and occupy their systems and planets until they give up and surrender. The first war, I was stuck at -10 warscore to achieve war goals, at the time I thought this was due me not inflicting damage to the ally of the enemy. The Negotiate UI is. In real life, if one nation declares war on another with the express intent to conquer, sends their troops, and then signs a peace treaty and withdraws 10 years later, having suffered devastating casualties and taking no territory, almost everyone would. Achieve your goals, you win the war. My bench mark timelines are. The occupation percentage is 0%. #2. You could get dozens of planets in a single war that way. You do not (despite what you might think), require 100 warscore in order to end the war. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. The AI attacked me, and I selected a humiliate war goal. You could get dozens of planets in a single war that way. I mean the acceptance in the war menue, where you have the button for status quo, surrender, force wargoal (i play it on german, idk how it's called in english). it works both ways though, so if he takes your systems he will keep them after status quo. Only occupied and claimed system that will be yours after the war ends. p Jan 25, 2022 @ 3:12am. If they back down, you only get the first one. Containment (End Threat) and Purification (Cleansing) are such a pair. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. The game let me choose hostile takeover, so I assumed I would be able to achieve my war goals. Can you take a screenshot while hovering over achieve war goals?. Whatever you take, or lose will instantly transferred. However, it literally seems impossible without the ability to claim systems because of pacifist. Depending on circumstances you might not need to push into (native) slaver territory or even win the war against them, per se, as long as your war with the Sathori ends before your war with the slavers (and at a time when you have control of all the Sathori territory that you want to gain). You can't get more from. Hide filters. Essentially, it's a way to end a war or conflict with a particular nation in the game, without having to achieve the. However you’ve found yourself in a war, your Empire's ultimate goal is not only to survive but also to thrive in the galaxy. Enormous procedural galaxies, containing thousands of planets. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. Achieve War Goals -2100 lol. something-quirky- • 2 min. You may have chosen the wrong war goal. I've pretty much wiped out 80% of my enemy's fleets, captured the majority of systems and planets, and is constantly staying at zero, literally not going higher. You can reduce the build up of war exhaustion, but you can't reduce existing exhaustion. In a stellaris multiplayer game yesterday we declared someone a crisis by the galactic council. 1. AcHiEve WaR gOaLs -20 DeMaNdiNg uNoCcUPiEd SySteMs Me: fuck it, I’m going extinction mode And hell no I will not accept a white peace, they fuckin lost and the AI needs to learn. ago. 60 results. In my current Stellaris save two systems rebelled from their owners and decided to go to war with them. think in all conditions other than your surrendering that the border status should revert to what it was prior to the war. The other fix would be to have the war end as soon as you peace out X, but that would go against Paradox's design decision for alliances in Stellaris. Total War can only occur under specific war goals - any wars with Fanatic Purifier type civilizations, the War in Heaven and Machine Uprising event chains, and wars regarding the existence of a planet. 2240 complete Ecumenopolis. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. This is fucking tilting, so that is enough of stellaris for today. You’ll have to wait for your ally to declare the war won. I ask them, they say no and i start the war with the goal of vassalization. Mouse over the "Achieve War Goals" text instead of the number, and you'll get a different tooltip for what the effects of victory would be. I have fought two vassalization wars. ; About Stellaris Wiki; Mobile viewHow do we conquer other empires in Stellaris? Welcome to war goals and casus belli. Or is it just a list to pick from. 4. Usually the listed warscore modifiers make it very clear why you can't force the defeat onto the enemy, e. iirc each war exhaustion % is 1 point:. Stellaris War Goal IDs. This mod adds several new war goal types to Stellaris to give you (and the AI) more options for your offensive diplomacy. Land warfare. The other fix would be to have the war end as soon as you peace out X, but that would go against Paradox's design decision for alliances in Stellaris. If you didn't make any claims you don't keep any systems. In general the best approach with conquest (claim) wars is to complete as many objectives as you can as quickly as possible and then peace out the instant the AI will accept a status quo. However, I’m still missing 55 points in my war goal to vasalize someone. The vassalization war goal was changed in one of the patches so that on status quo any unclaimed occupyed systems will be used to make a new empire that will be your vassal. Featuring deep strategic gameplay, a rich and enormously diverse selection of alien. In a subjugation war, if you manage to get the enemy to surrender, their entire empire will become your vassal. ago. seakingsoyuz. The way the game works is the AI will surrender if you take all their stuff. Now I'm trying to finally push the last of the ♥♥♥♥ bigots out of my area with the help of my federation but they're currently. Also note: All branch offices on planets whose owners have a commercial pact or federation with victor are transferred to the victor. Title This thread is archived New comments cannot be posted and votes cannot be cast Related Topics Stellaris. im on 53%. ) You should be able to declare victory. I am waging a war for claims as my. After invading every planet and capturing all their systems the war ends with status quo. . Going back to devouring swarm next time so I can just slaughter the filthy xenos. I’ve had a similar issue too. E Ceding Planets A and B) and by using the definition you would get warscore per month. View community ranking In the Top 1% of largest communities on Reddit In the Top 1% of largest communities on RedditEtch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. Superior in relative power. A complete and up-to-date searchable list of all Stellaris war goal IDs. Plus edicts and tech that generate more resources. I think if paradox just improved the communication aspect of the war mechanics then people would hate it far less. We took down the crisis but the war is still going on with the allied player now being the main target. Do you have to achieve all your war goals to declare peace. Stellaris is not a war game and it's perfectly fine (in my eyes) to be a peaceful empire that tries to survive in an hostile galaxy without harming it's neighbours, and possibly even trying to bring them on the (rightful) path towards peace. com Originally posted by Darksynapse: Every war I get into ends in a "white peace". Occupied system doesn't meant you will get it after the war ends. YouTube™ Video: Stellaris Newbie Tutorial for WAR. r/Stellaris • 21 days ago. The effect that has varies based on your war goals. r/Stellaris. #1 Dionysus 🐭 Nov 30, 2018 @ 12:26pm Originally posted by Elitewrecker PT: Status quo gives you your COMPLETELY occupied CLAIMED systems. Stellaris - [Cepheus 3. Your advice would be valid if the OP and his allies had declared a joint war, instead of the OP declaring war on his own. If you claimed territory that you held, you get to keep that territory. I'm in a Federation with another empire, Solo Empire (That's their name, and they are solo. Hey guys! Hope everyone has been enjoying Aquatics and the 3. It says I need to get animosity casus belli in order to wage a war of humiliation. The more you're trying to accomplish/gain by a war, the more significant the amount of work you must do to get a single % point. You need to accumulate enough points to cancel out that negative modifier in order for them to surrender. Allies add way too goddamn much buffer against war goals! Fix it! So I decided to force vassalize my neighbor, who has been a pest to me all game until I started crushing everyone else with my fleets that are now approaching 100k each. Within a couple of years, I had conquered ALL of their systems, but the achieve war goals never got lower than -31, even when their war exhaustion was 100 for several months. I just wiped them out. In this video I am going to break down the basic ways that we can go to w. I'm new to Stellaris and in my 2nd campaign. • 1 yr. ago. 100 warscore should not be a hard cap. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. a neighboring empire declared war on me, I selected Bring into the Fold as my wargoal even though I just wanted 3 systems and knew I probably wouldn't actually achieve the war goal cause i didnt feel like slogging through all their systems (plus they were at war with someone else, might screw with the Acceptance. FogeltheVogel • Hive Mind • 6 yr. Maybe if an empire holds above a certain war score for a certain number of years they win by default without having to achieve their stated war goals. p Jan 25, 2022 @ 3:12am. 8champi8 • 3 mo. Also note: All branch offices on planets whose owners have a commercial pact or federation with victor are transferred to the victor. 4. Fights will still take a long time, but the attacker doesn't need to conquer 50% of a Federation spread across the galaxy to achieve a war goal on one of its members that is. That's unrelated - you're describing a situation that involves multiple nations who are fighting on the same side in a single war. It depends on your war goal. I tried releasing them as a vassal after winning the war, but they still kept all dying. The reason it says you don't have anything occupied is because you don't. e. Elitewrecker PT. For some fucking reason there still isn't a merge wars mechanic in stellaris, so every system or planet occupied and every fleet. In case of total war the war ends with whatever each side has at the moment of the status quo. Becoming Custodian and removing the term limit is great, the GDF is great. yeah wiping out their fleet, conquering your war goals, all while losing as little as possible both ships and systems of your own to keep your own war exhaution low helps you achieve total victory more easily. For impose ideology, all systems you fully occupy will be turned into an empire with your ethics. Typically, by being a fanatic purifier (or them being a fanatic purifier). It seems to me that when declaring war in Stellaris, there is little reason not to set everything you possibly can as a war goal: even if your actual strategic goals are quite modest, you can just select the goals you actually want when negotiating peace, and if you managed to rack up more warscore than you expected, then possibly you can. so I have achieved all my war goals the enemy have nothing, all systems occupied by me war exhaustion is 20% 40% and rising like 1% per year nothing else happens, at this rate it will take another 60 years before this AI "morons" finaly surrender so wtf is going on there? any way to make them give up? btw achieve war goals is -198 and status quo at +87. The "Vassalize" War Goal and You: A Lesson learned the strange way. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. • 1. Best. Mostly I have to destroy the biggest fleet and in addition I have. 1 Answer. A status quo peace gives you ownership of each system that you both claimed and fully occupied. It is compatible with all other mods as it only adds new files. Total War only ends with a Status Quo (Achieve War Goal will have the winner completely absorb the loser, and the AI will never accept it). If you war goal is something like subjugation, you'll need 200 points to get them to surrender (-100 base, -100 for subjugation war goal). On the right side of the war screen is your enemy. Achieve war goals causes the loser to change their ethics, in theory the middle option would cause a faction to spawn from the conquered worlds. When your war exhaustion hits 100%, a 6 month countdown begins, at the end of which the other side can force a Status Quo peace treaty on you. #1. The acceptance scope for "Achieve war goals" in a subjugation war is the sum from the following parts: Demanding Surrender: -100 (constant) Vassalize Wargoal: -100 (constant) Penalty for demanding unoccupied systems: -10 x systems (optional) War Exhaustion: 0 to +100 (percent of war exhaustion of enemy) Occupation: 0 to +100 (percent of. In an offensive war, I have occupied every system and planet. At least that's for wars of conquest anyway, not sure about other types of casus belli wars. Posted October 08, 2018. End Threat Nemesis. Wars will take place in three distinct phases. This works for newly liberated systems when "carving up" enemy nations. Well, now the tides have turned and I am ready to launch my war for independence. No influence gain, or penalty. I'm currently in a war of Vassalization vs an empire. I proceed to capture EVERY planet they both have (6 and 9 planets) and end up with: Acheive war goals acceptance: Demanding surrender: -100 War exhaustion: +100 Occupation: +48 Relative navy strength: +50 Vassalize wargoal: -100 And end up with . #2. 2 please. War in Stellaris: Me: conquered all their territories, destroyed all their fleets, am in the process of painting/occupying their worlds, enemy war exhaustion at 96%. They won't accept defeat when I offer them the achieve war goals option, because I've claimed every system in their empire and it reduces their acceptability to -307. pipo. Stellaris is a grand strategy game, such as Europa Universalis 4 and Crusader Kings 3, with a focus on exploration and the notable exception of being based in space. Stellaris. I have bombarded every planet, and captured the capital and the main colonies. Is there any way to achieve victory in spite of this, or is this all a lost cause?Ran into a issue with Stellaris, declared war on a neighboring rival, my federation and i made quick work of their empire, smashed all their fleets, occupied every single world under their command, every system captured for the glory of the Uruk. war_exhaustion = <float> – War Exhaustion generated during this war is multiplied by this value. The first mentioned country declares war on the second and sets a specific wargoal, which represents the objective they hope to achieve with the war. You own those systems now, you don't occupy them. The vassalization war goal was changed in one of the patches so that on status quo any unclaimed occupyed systems will be used to make a new empire that will be your vassal. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. For example, I just. Reply reply C0mrade_Ferret • You can now mouse over the "achieve war goals" button in the war screen to see what systems and planets you're missing. I'm currently having subjugation war. If the war caused you to lose your commercial pact with their ally, you may very well have started a. *edit* I suspect the op surrendered to a total war empire. They decided to get pissy, so we are now rivals with shared borders. Report. By occupying more stuff, and primarily your actual goals. •. 60 results. Tace. FYI you can take advantage on their automatic acceptance of status quo on their critical systems if they have 100% war exhaustion. War is almost inevitable in Stellaris . r/Stellaris. If it is conquest, then you get all claimed systems even if you don't occupy all of what you claimed. i left my save off last night after the rest of the Galaxy declared war on me with them all being in a federation so my goal right now is to survive the war while gaining menace. If you war goal is something like subjugation, you'll need 200 points to get them to surrender (-100 base, -100 for subjugation war goal). As u/Nidrassil pointed out, it is very likely that you have not occupied the colonies in the systems you claimed. Search our database of 60 Stellaris war goal IDs. Destroying as much of their fleet (s) as possible, to make them weaker the next time you attack (presuming you will) You can make claims on systems during a war, but they charge you more Influence to do it. Subjugate them as a vassal, probably requiring you to successfully invade every planet to win subjugation. of having to crush a rebellion invade every planet but because the sticker over the planet is not mine I can't click achieve war goal and instead take status quo then wait 10 years to finish them off after they negotiated a protectorate status with my do goober. 2240-2250 Finish Battleship tech and Neutron launchers and begin my first war to fill my Bio-Trophy worlds. If you want to do it for RP reasons, sure that’s fun. I can't seem to win a war no matter what I do. Vassalization War Goal unobtainable. War is ineveitable. The same situation as the OP is that "clearly won yet impossible to force peace". A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…Description Stellaris - v3. You need a casus belli to declare war, which then allows you to declare a war with a certain war goal determining the consequences. Wars will take place in three distinct phases. You can declare victory once a Wargoal has been met. Once their war exhaustion reaches 100%, you can force a status quo peace. Name. However the second war against a different neighbour is stuck at -5 warscore. They should add more war goal options too - for a game made by the people who made CK and EU, this game's war system is woefully lacking. I already have 1 willing subject. The effect that has varies based on your war goals. i am currently playing as a devouring swarm that took the crisis perk. 381 votes, 77 comments. But he is weaker but not that much weaker than me. But come on, the war goals for this kind of war was stupid to begin with, and the outcome from the status quo was dumb as well, even though it kind of makes sense. The usual way you force somebody to share their tech is by blowing up their stuff and researching the debris, but getting some kind of forced way to either contribute research points directly or enter a research agreement. Once the war is over, release it as a vassal (subsidiary). Comparing IRL wars to Stellaris’s, I realize that Stellaris could have a mechanic that monitor’s the public’s approval of the war and become a modifier to army and alloy production. Stellaris. You can only get a warscore of 100, a few planets maybe 3-4 will easily max that out late game. -must be neighbor. If you make this offer then the enemy will always accept it. I killed about half his population, destroyed his fleet, took all his systems and I haven't archieved my war goal? WTF HOW IS THAT A. Or if their war goal is to vassalize or to push their ideology onto you and they managed to take over even one of your planets, hit "Achieve War Goals" or get those planets and the systems their in or you'll lose them as a new. Novel War Goals - completely new wargoals [ENG/GER] This mod adds several new war goal types to Stellaris to give you (and the AI) more options for your offensive diplomacy. The planets is a big one, that means. r/Stellaris. "Claiming unoccupied systems -50" etc. 407K subscribers in the Stellaris community. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Stellaris is kind of simplified compared to other titles in war score. You own those systems now, you don't occupy them. If this theory is true, I will have to declare war on this empire and boot them out of these systems to take control to achieve my war goals. Every war I get into ends in a "white peace". I got into the war because im the galactic emperor, but after I sent some ships and destroyed ther fleet and invaded their planets I checked our war status and it seems that my ally cannot achieve war goals. The attacker does not get ticking warscore at all, space battles outweigh planetary occupations (sucks if you can only get one spacebattle out of your enemy), the capitol is just another. Go to Stellaris r/Stellaris. Surrender results in the loser shifting ethics, civics, authority, etc. To avoid that you need to win the war before that happens to you, by bringing their surrender acceptance to a level where they will surrender. just put an end war negotiation system in the game that allows you to pick what war goals you achieve as they do in EU4. You can hover over the acceptance(-27) of the Achieve war goals to see which objectives of the war you haven’t yet completed. If you want to min/max, it’s absolutely awful. Add a Comment. But wait, there's more. The max amount of points you can accumulate is. 4. Single. Search our database of 60 Stellaris war goal IDs. The thing with winning wars is what happens after depends on the war goal. Hello! So I'm running into weird problem in my recent playthrough. This will tell you why the AI is not surrendering. 3 (9d15) - Impossible to achieve war goals in vassals war agains revolted empire Game Version v3. Your advice would be valid if the OP and his allies had declared a joint war, instead of the OP declaring war on his own. For example, I just decimated this AI's entire empire. And given that they appear to be occupied by two completely different empires, this will make this system not count as fully occupied unless the two empires are allied in the same war(if the occupiers are from two different wars, they will both have a -50 and -100 modifier for not controlling the planets/system to achieve their war goals). Usually this shouldn’t take long when “achieve war goal” is already available, but sometimes the AI can be extremely stubborn. Status quo and only status quo takes into account current occupation of systems between combatants, and both of their war goals. If you are unable to demand that your neighbor becomes a subsidy, declare a normal conquest war and take at least one colonized planet. But wait, there's more. That said, there is a large chunk of their territory that is occupied by another empire, waging an unrelated war against them. to which. Ya I posted a screenshot there of my war goals. However, you don't need to do achieve war goals for claims. Claim all of their inhabited systems, win all of them through victory/status quo, all uninhabited will be unclaimed by the empire which exists no more. Reset. ago. I use a UI mod, so I don't know if what the option says when hovering over the "achieve war goals" button. I'm. • 10 mo. If your occupation is only at 50 due to them having a similarly sized ally you are already looking at 199 points you could have at most, which is just below what you need. I declared war on an empire and their allies and I've conquered all their systems, occupied all. You’d need to crush their navy, their allies’ navies, their vassals’ navies if any; take over most if not all the. You have 12 months in game to set your war goals in a defensive war before you can no longer set them. 113. A Status Quo truce on the other hand, rather than a full surrender, is a sort of compromise. I fought a machine uprising, which is a total war (for those who do not know, total war means if you fully occupy a system it instantly transfers to your ownership) and an AI landed troops on the planet, and I landed my troops as well, and they got the planet. Should be able to negotiate peace separately. The more claims you have on them, the more difficult to achieve a victory. First time facing endgame crisis. Achieving war goals for multi empire wars I know this is a common complaint but I really hate how hard it is to achieve war goals when taking on multiple empires. ago. the problem with open borders after the war. . Your war goal is to “end threat” because that’s the default you get against awakened empires. I can never get enough points to achive my war goals. r/victoria3. *These are nicknamed "Total War" wargoals after the Colossus; which gives a similar style wargoal to any empire in the mid-late game. Phase one is declaration and setting war goals (Casus Belli). . A place to share content, ask questions and/or talk about the 4X grand strategy…I dont think that is true. DLC. A status quo peace leads to me taking all their planets except their capital and them becoming independent, and a surrender would just lead to them becoming. Wasn't the only issue that I had with this particular playthrough. r/Stellaris. You may have chosen the wrong war goal. The ai can embrace factions and become something else but I. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. I go to war, and I have to occupy every sector they own, and every planet they own, kill every fleet they have, then wait for war exhaustion to let me status quo. Instead if you declare war on someone and decide to exceed 100 warscore and want to grab all of the enemy's planets, then other empires should have a diplomatic penalty with you since you are being too expansionist and aggressive. For example - you could have a war whose goal is Humiliation, and you'll still get your claims if you win the war. Achieve War Goals means that your enemy will surrender to you. It's a total war cb (war only stops when one side is totally destroyed or both sides sign a white peace, keeping all conquered stuff) against genocidal empires. 11. So, after my first very successful game as an Inward Perfection empire, I played some Authoritarians in a crowded galaxy, and after carving off a roughly 'fair' slice of the pie (small empire, space-wise; I was stuck close to the core. It only starts to matter if you're the attacker, both sides get to 100% and you haven't achieved all your goals yet. Otherwise, if their war goal is to conquer, you better hit "Achieve War Goals" to avoid losing territory to them. Content is available under Attribution-ShareAlike 3. I bombed every planet he had into a tomb world except his homeworld. I want to note that another empire currently occupies 2 of their planets since they are also at war. Call it something else but this is what I'm talking about. Pause the game. As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. choppo Jan 25, 2022 @ 3:47am. wpflug13. Etch your name across the cosmos by uncovering remote celestial outposts, and civilizations. Or is it just a list to pick from. The only connection between the two are that claims give you the Conquer casus belli, whose goal is to conquer the claimed systems. How can I stall for time during a war, to maximize my chances of claiming enemy systems before the war fatigue clock runs out? Does continuing to insult them make them less or more likely to capitulate automatically? I thought for sure there was an edict or ascension perk that would affect this, but I can't find it. Edit; sorry, this wasn't supposed to be a new post on this question but a response to OPs response. Thread starter morarz; Start date May 5, 2021; Jump to. I have an Empire listed as inferior that has kind of cut off my expansion. • 3 yr. If another empire is in control of one or more of your demands there is no way you’ll be able to achieve war goals. Two years after the war exhaustion reaches 100% for either side, the other side can force the war to end in a Status Quo Peace. If you rely on the bastion for defense for the latter half of the. Occupying other systems does not mean you get them at war’s end, although they do increase your warscore. In Stellaris there is a warscore system. r/Stellaris. I tried sending my fleets into their territory, the starbases and outposts change to green, although the galaxy map's territory borders don't change, but the value on the "achieve war goal" button in the war screen never seems to change in my favour to a point where I can select it. Stellaris War Goal IDs. I suspect it may have something to do with being in a federation with different ethics. warvirus Second Lieutenant. Fluffy-Tanuki. That means if you're in a war against a Federation or a Defensive Pact, you need to fully occupy every planet and star owned by both. Stellaris gives you multiple ways to achieve goals, but you'll almost certainly fight other empires, but war is not easily mastered. This is a brief tutorial aimed at new players to Stellaris.